![]() Nocost - Unlimited use of the fabricator, habitat builder, vehicle bay, and so on, regardless of whether or not you have the resources needed. Enables fastbuild, unlockall, nocost, fastgrow, fasthatch, radiation. Cheats and modificationsīobthebuilder - Adds a habitat builder, survival knife, scanner and repair tool to your inventory. Unlock - Unlocks a blueprint, eg, unlock cyclops. Resourcesfor - Gives you the resources needed to craft a certain item, eg, resourcesfor cyclops.Įncy - Unlocks a databank entry. Madloot - Fills your inventory with glass, titanium, computer chips, batteries, a survival knife, a habitat builder, and a scanner. Spawnloot - Spawns quartz, copper ore, magnesium, salt deposit, gold, and four metal salvage. Seamothupgrades - Gives you all Seamoth modules.Įxosuitupgrades - Gives you all Prawn Suit modules.Įxosuitarms - Gives you all Prawn Suit arms. Vehicleupgrades - Gives you all common vehicle modules. Sub aurora - Spawn the Aurora (look behind you). Spawn - Spawns some number of an item or creature in front of the player, eg spawn seaglide 1.Ĭlearinventory - Deletes everything in your inventory. If an item name is two words, write it as one, eg, item copperwire 10. Item - Adds some number of an item to your inventory. Kill - kills you and respawns you back on the lifepod. Randomstart - Plops you onto the lifepod at one of its start locations. Spawn - If you're stuck, just type this to respawn nearby. Warpme - Teleports you to the last base or vehicle you were in, eg, the Cyclops, the lifepod. Use a number to indicate how many meters forward to warp. Warp - Warps to a set of coordinates you provide. Type 'goto' with no variable for a list of locations. safe (teleports you to safe shallows, where your lifepod crashed.).I'm going to make enough ion batteries for all the vehicles. Now I got 3 ion batteries in it = 3000 power so I wont have much problems again even with lava worms. Had one whole powercell left when I came back to my base. I even entered the castle with one worm attached to the cyclops? After easily removing them with the propulsiongun I where able to nicely leave the lavazone the same way I came in. I had two times where I needed to clean the cyclops for worms. ![]() Had no issues with power even tho I brought 2 backup powercells with me. I went down to the lavazone with the cyclops the long way through the whole lost river from the grandreef and down. It makes it fun to clean the cyclops.īTW not even sure what OP talks about. It removes them in a second and no matter where you shoot them they will move forever until they hit something and dies. Originally posted by Ac3s:best way to do that is to kill them. ![]() (I also always turn off my lights inside and outside of my Cyclops when I'm inside the lava zones, I'm not sure if it helps with the larva but less light should equal to less attraction from them, which is why I do it.) To be honest, I like these larva, its one of the only things ingame that is a threat to the Cyclops and keeps the player on its toes. So you need to regularly check your sub and get all the larva off from it, not doing this and waiting too long will make more and more of the larva stick on it, which of course will drain your power even faster. I always go in with my knife and keep following them to kill them, if you don't actually kill them they will just run away only to come back a minute later, which is why I never use anything else but the knife and kill them. If your in the Lava zones you need to keep moving, as long as your sub is moving the larve cannot attach themselves to it.Īnd if you stop moving some of them will latch on, it is then your job to get them off and the best way to do that is to kill them.
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